Outbreak post-jam version!
Jam results and game update!
Very happy to announce that Outbreak ended up #7 in the jam and claimed to top spot for best gameplay!
I've been busy making a post jam version with more weapons, enemies, graphics, and lots of other little tweaks. It really ties everything together and give more options to play - hope you'll like it!
As such, the game also moves into my paid range of titles and the update is available for $3.95. However, I'll keep the jam version around playable for free for a little while longer. You can also subscribe to my Patreon for cheaper access, source code, and more!
Full change log for 1.1
- added new weapon: shockwave
- added new weapon: scrap converter
- added a new boss monster
- added a new regular mob
- added more graphical detail to ground
- added options menu
- added dialog after chopper has arrived
- added apskeppet intro
- updated operator portrait
- updated progression balance
- updated power up drop rules
- updated summary screen
- fixed best times getting overwritten
- fixed hp capped at 40% if using blood serum
- fixed player moving faster diagonally
- fixed memory leak causing crash if too many items
- performance and memory optimisation
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