A very interesting game :) Please, will you share the p8 file too ? We need it to play on TV with the Pico8 Engine. I can't play your game if you pack it for an OS. On Batocera we launch the p8 file with emulationstation.
Splore ? Is it the market of pico 8 ? For my part i love to have all my games listed in emulationstation, with screenshot title shot, video preview, description, to choose what i want to play etc ... Really if you can shere here a p8 file it will be the best way for many users. Thanks a lot
Nice map design and game loop from power up to power up. Not once did I end up roaming around without knowing where to go next. Was a fun 10 minute run. Well done.
really fun over all! although their are some points at the edge of the map where it's not clear you are about to fall into nothing, and their are some jumps that seem a bit too unfair (that i had to come into these comments to find out the right way to do)
You dastardly dev, I tried several times and fell flat until I thought of celeste downwards dash, and was unpleasantly surprised it works. Immediately gave me farewell PTSD in which I still haven't completed the very last room to this day. Very good game though, I enjoyed it.
Wonderful metroidvania! I loved the carefully crafted level design and how each ability felt like a fun surprise. The rich environments were great too.
I liked the little bits of story sprinkled throughout but I was a little confused about what happened at the end of the game.
Bravo! It's just enough exploration and upgrading to be enjoyable without being frustrating. When I wasn't sure what to do next I just went back through old areas until I found a path unlocked by an upgrade. You packed a lot of character into the tiles, even including different biomes (the last was a surprise). The music and sound are top-notch too. I would have liked just a bit more story after the ending, to know the fate of our protagonist.
I can't get up in the glass/ice area (where ther is boundary missing on the right) and i can't get out of this area through the ledges and spikes area. Can someone help please? i have strong hands, dash down, dash forward and vines upgrades. Is there some mechanic i am missing?
You have everything you need. Probably need to time your jumps better. Jump and then quickly press X (dash) and you sh out of get plenty of distance into the jump
i was missing information that Chris Zerotani provided. That i can pres jump amd dash simultaneously. I was trying to dash at the highest point of a jump, which is less effective than dash+jump simultaneously.
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Great game! Saved 7/8 spirits :)
Really great game, I love the mechanics.
Was the "Our Journey Continues Together" a cliffhanger for something?
I think it's just "No one get's behind"
A very interesting game :)
Please, will you share the p8 file too ?
We need it to play on TV with the Pico8 Engine. I can't play your game if you pack it for an OS. On Batocera we launch the p8 file with emulationstation.
Thanks a lot
It's on " SPLORE" (on PICO-8)
Splore ?
Is it the market of pico 8 ?
For my part i love to have all my games listed in emulationstation, with screenshot title shot, video preview, description, to choose what i want to play etc ... Really if you can shere here a p8 file it will be the best way for many users. Thanks a lot
If it's on "SPLORE" then it should be on PICO-8.com
Ok ok sorry now i understand better, thanks a lot :)
Really very nice. :)
super fun game! went back and found all the crystals.
love the platforming and movement mechanics! totally unique and i could see a whole adventure with these (:
Everything about it is brilliant: the level design, progression, gfx (gorgeous), music - EVERYTHING! 🤩
Just the right amount of "ARGH how I do- OH, that's how!" 😅
Loved the backstory too - kinda reminded me of "The Dig" (LucasArts adventure game)
Sadly, I missed one spirit (heck knows where that blokey was - but close enough!)
All the best with the jam - you deserve ALL the points! 👏
figured out how to get out of bounds (: hehe
Nice one!
Beautiful, short (in a good way), fun.
Fantastic!
Nice map design and game loop from power up to power up. Not once did I end up roaming around without knowing where to go next. Was a fun 10 minute run. Well done.
really fun over all! although their are some points at the edge of the map where it's not clear you are about to fall into nothing, and their are some jumps that seem a bit too unfair (that i had to come into these comments to find out the right way to do)
Can it work on analogue pocket?
No idea! Does the analogue pocket run pico8?
Missed one
Really awesome!
Top notch look and feel. So polished!
this jump turned out a bit too hard. Will be fixed in an update. In the meantime, jump and directly press dash and you should make it
Have you already updated the game? if not I've found that dashing THEN jumping works really well
Not gonna update until after the jam for fairness sake. :)
You dastardly dev, I tried several times and fell flat until I thought of celeste downwards dash, and was unpleasantly surprised it works. Immediately gave me farewell PTSD in which I still haven't completed the very last room to this day. Very good game though, I enjoyed it.
exquisite as usual - well done!
Took me too long to beat it, but an otherwise lovely game!
Can you release a .png for those of us that use the Pico-8 program?
Yes! Once the jam voting is over I will release a post-jam version on the bbs.
Wonderful metroidvania! I loved the carefully crafted level design and how each ability felt like a fun surprise. The rich environments were great too.
I liked the little bits of story sprinkled throughout but I was a little confused about what happened at the end of the game.
Good game. Loved the visuals of each area.
Nice little game :)
Finally beat it!
Wow, this is such a great little metroidvania. Fun gameplay, awesome visuals. Good work!
Bravo! It's just enough exploration and upgrading to be enjoyable without being frustrating. When I wasn't sure what to do next I just went back through old areas until I found a path unlocked by an upgrade. You packed a lot of character into the tiles, even including different biomes (the last was a surprise). The music and sound are top-notch too. I would have liked just a bit more story after the ending, to know the fate of our protagonist.
I feel like the ending area should have more checkpoints, but otherwise, grate game.
Made a video
Very interesting game indeed.
Maybe extending the game a bit longer with 1 or 2 more upgrades would be possible, or not?
Great game.
I took some time to realize I can press dash and jump at the same time (instead of jumping and then pressing dash).
what to do after dash ability
edit: nvm i found out, but it's so difficult, literally a frame-and-pixel perfect input
How do you get the dash?
you have to find it after some platforming stuff
watch a walkthru or smth
Really well done, thanks for making Ascent! So much atmosphere and character in 64x64.
I got the vines, hand and jump control upgrades now I'm stuck
Go to the big drop all the way to the left. Use the drop power so you don’t die from the fall.
Good luck!
oh
thanks lol
I can't get up in the glass/ice area (where ther is boundary missing on the right) and i can't get out of this area through the ledges and spikes area. Can someone help please? i have strong hands, dash down, dash forward and vines upgrades. Is there some mechanic i am missing?
edit: i also have the ledges upgrade.
You have everything you need. Probably need to time your jumps better. Jump and then quickly press X (dash) and you sh out of get plenty of distance into the jump
i was missing information that Chris Zerotani provided. That i can pres jump amd dash simultaneously. I was trying to dash at the highest point of a jump, which is less effective than dash+jump simultaneously.
I had this same issue
x and z aren't working. can you help me
That's odd! Can you try another browser?
Very atmospheric, love it!
Thanks!
I really like this little Metroidvania, it's incredible that is so polished with this limitation!
This is great. Good story. Very fun platformer. Nice work!
23:46
How tf did you do that though
Use Dash as soon as you jump, the timing must be right, though
thanks
bug report: you can go over the level in this section