picoCAD updated to 1.0.2

After a long time in testing, picoCAD has finally received an update! Main new feature is the ability to scale meshes, which is super handy. Looking forward to see this bring new ideas to life.

Changes 1.0.2


  • Added ability to scale mesh (Y/U)
  • Added ability to disable snap when editing UVs (hold Z)
  • Added easter egg
  • Renamed “Render 1st” to “Draw Behind”
  • Tweaked spin speed in 3D view to be a bit slower
  • Removed window title
  • Removed inability to show primitive menu in 3D view
  • Fixed model being wiped on undo when memory consumption has emptied undo buffer
  • Fixed shading thresholds for color and texture not matching
  • Fixed dithered shading not lining up between textured and colored faces
  • Fixed pause menu appearing on some systems on pressing enter when saving a project under new name
  • Fixed files sometimes not accepted when dragged onto the application


  • Fixed exported OBJs being mirrored
  • Fixed trying to load non picoCAD projects leading to a crash

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